|
Type |
Armor Bonus |
Max Dex Bonus |
Check Penalty |
Spell Fail |
Speed |
Weight |
Special Properties |
Robe of the Archmagi |
n/a |
+5 |
n/a |
n/a |
n/a |
n/a |
1 |
Spell resistance 18; +4 on all saves +2 to overcome spell resistance |
Item |
Qty |
Wt |
Headband of Intellect +6 |
1 |
0.0 |
Ring of Blinking |
1 |
0.0 |
Ring of Elemental Command: Air |
1 |
0.0 |
Pearl of Power - 9th |
1 |
0.0 |
Cube of Force |
1 |
0.0 |
Scroll - Wish |
1 |
0.0 |
Scroll - Ethereal Jaunt |
1 |
0.0 |
Scroll - Fireball |
1 |
0.0 |
Scroll - Enlarge Person |
1 |
0.0 |
Staff of Fire |
1 |
0.0 |
Wand of Magic Missile (9th level; 5 missiles) |
1 |
0.0 |
Wand of Lightning Bolt (5th level?) |
1 |
0.0 |
Total Weight (includes weapons & armor) |
??.? |
|
1 - 26 |
27 - 53 |
54 - 80 |
Light Load |
Medium Load |
Heavy Load |
80 |
160 |
400 |
Lift Over Head |
Lift Off Ground |
Push or Drag | |
Skills |
Ability |
Tot Mod |
Abil Mod |
Ranks |
Note |
|
 |
Concentration |
CON |
+27 |
+4 |
23 |
|
Concentration (Combat Casting) |
CON |
+31 |
+4 |
23 |
+4 from Combat Casting feat |
Decipher Script |
INT |
+32 |
+9 |
23 |
|
Knowledge: Arcana |
INT |
+32 |
+9 |
23 |
|
Knowledge: History |
INT |
+32 |
+9 |
23 |
|
Knowledge: Local |
INT |
+32 |
+9 |
23 |
|
Knowledge: Nobility |
INT |
+12 |
+9 |
3 |
|
Knowledge: Planes |
INT |
+32 |
+9 |
23 |
|
Spellcraft |
INT |
+32 |
+9 |
23 |
|
Feats / Abilities |
Spellcasting Prodigy |
+2 to Prime State (INT) for Bonus Spells and DC of each spell cast |
Improved Initiative |
+4 to Initiative rolls |
Combat Casting |
+4 on Concentration check to cast during combat |
Improved Familiar |
|
Spell Penetration |
+2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance |
Greater Spell
| +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance; stacks with Spell Penetration |
Scribe Scroll |
|
Improved Counterspell |
When counterspelling, you may use a spell of the same school that is one or more spell levels higher than the target spell. |
Reactive Counterspell |
You can counterspell without Readying an action to counterspell. |
Extend Spell |
spell lasts twice as long; +1 level spell slot |
Heighten Spell |
cast spell at a higher level; slot level = new level |
Empower Spell |
spell does 50% more damage; +2 level spell slot |
Maximize Spell |
spell does max damage; +3 level spell slot |
Summon Familiar |
|
|
Languages: Abyssal, Aquan, Auran, Celestial, Common, Draconic, Dwarven, Elven, Giant, Gnome, Halfling, Ignan, Infernal, Orc, Terran, Undercommon
|
| |
Lvl |
DC |
Total |
per Day |
Bonus |
0 |
20 |
4 |
4 |
- |
1 |
21 |
7 |
4 |
3 |
2 |
22 |
7 |
4 |
3 |
3 |
23 |
6 |
4 |
2 |
4 |
24 |
6 |
4 |
2 |
5 |
25 |
6 |
4 |
2 |
6 |
26 |
6 |
4 |
2 |
7 |
27 |
5 |
4 |
1 |
8 |
28 |
5 |
4 |
1 |
9 |
29 |
5 |
4 |
1 |
Lv
| Spell |
School |
Comp |
CT |
Range |
Target |
Duration |
Save |
SR |
DC |
Source |
2 |
Familiar Pocket |
Universal |
V,S,M |
1action |
Touch |
One container or garment with a pocket |
1 hour/level (D) |
None |
No |
22 |
Tome and Blood, p. 88 |
3 |
Enhance Familiar |
Universal |
V,S |
1 action |
Touch |
Your familiar |
1 hour/level (D) |
None (harmless) |
Yes |
23 |
Tome and Blood, p. 88 |
3 |
Improved Mage Armor |
Conjuration (Creation) [Force] |
V,S,M |
1 standard action |
Touch |
Creature Touched |
1 minute/level (D) |
Will negates (harmless) |
Yes (harmless) |
23 |
Unapproachable East, p. 51 |
4 |
Fortify Familiar |
Universal |
V,S |
1 action |
Touch |
Your familiar |
1 hour/level (D) |
None (harmless) |
Yes |
24 |
Tome and Blood, p. 88 |
5 |
Energy Buffer |
Abjuration |
V,S |
1 action |
Touch |
You |
24 hours or until discharged |
|
|
25 |
Tome & Blood, p. 87-88 |
5 |
Firebrand |
Evocation [Fire] |
V,S,M |
1 action |
Medium (100 ft. + 10 ft./level) |
One 5-ft. radius burst/level |
Instantaneous |
Reflex half |
Yes |
25 |
Magic of Faerun, p.94 |
5 |
Improved Blink |
Transmutation |
V,S |
1 standard action |
Personal |
You |
1 round/level (D) |
|
|
25 |
Unapproachable East, p. 50-51 |
5 |
Quintelemental Blast |
Evocation |
V,S |
Standard Action |
Close (25 feet + 5 feet/two levels) |
Cone |
Instantaneous |
Reflex half |
Yes |
25 |
Book of Eldritch Might, p. 146-7 |
5 |
Superior Resistance |
Abjuration |
V,S,M/DF |
1 action |
Touch |
Creature Touched |
1 hour/level |
Will negates (harmless) |
Yes (harmless) |
25 |
Savage Species, p. 71 |
6 |
Prorogate Death |
Necromancy |
V,S,M |
Standard Action |
Close (25 feet + 5 feet/two levels) |
One living creature |
10 minutes/level |
None |
No |
26 |
Book of Eldritch Might, p. 146 |
7 |
Energy Immunity |
Abjuration |
V,S |
1 action |
Touch |
Creature Touched |
24 hours |
None |
Yes |
27 |
Tome & Blood, p. 88 |
7 |
Prohibit Kind |
Transmutation |
V,S,M |
Standard Action |
Close (25 feet + 5 feet/two levels) |
30-foot radius spread |
1 round/2 levels |
None |
Yes |
27 |
Book of Eldritch Might, p. 146 |
7 |
Reality Maelstrom |
Evocation |
V,S,M |
1 action |
Medium (100 ft. + 10 ft./level) |
5-ft. radius/lvl emanation + 10-ft. radius/lvl burst |
1 round/level |
Well negates, Reflex negates |
Yes |
27 |
Manual of the Planes, p. 38 |
7 |
Spellmaster |
Transmutation |
V,S |
Full round |
Personal |
You |
1 round/level |
n/a |
n/a |
27 |
Book of Eldritch Might, p. 150 |
8 |
Entropic Wave |
Transmutation [Wild] |
V,S,M |
1 action |
Medium (100 ft. + 10 ft./level) |
20-ft. radius spread |
Instantaneous |
Will half (object) |
Yes |
28 |
Wild Spellcraft, p. 49 |
9 |
Absorption |
Abjuration |
V,S |
1 action |
Personal |
You |
10 min./level or until expended |
|
|
29 |
Tome & Blood, p. 85 |
9 |
Black Blade of Disaster |
Conjuration (Creation) |
V,S |
1 action |
Close (25 ft. + 5 ft./2 levels) |
Sword-shaped planar rift |
Concentration, up to 1 round/level |
None |
Yes |
29 |
Magic of Faerun, p. 81 |
9 |
Chain Contingency |
Evocation |
V,S,M,F |
Min. 10 minutes |
Personal |
You |
1 day/level or until discharged |
None |
No |
29 |
Tome and Blood, p. 86 |
9 |
Duplicate |
Necromancy |
V,S,M |
Full round |
Personal |
You |
1 rd/level |
n/a |
n/a |
29 |
Book of Eldritch Might, p. 120 |
9 |
Hide Life |
Necromancy |
V,S,M,XP |
1 day |
Personal |
You |
Instantaneous (see text) |
|
|
29 |
Tome & Blood, p. 91 |
9 |
Sphere of Deterioration |
Transmutation |
V,S,M |
Standard action |
Close (25 feet + 5 feet/two levels) |
All living creatures within range |
1 round/level (D) |
Fortitude negates (each round) |
Yes (each round) |
29 |
The Book of Eldritch Might, p. 151 |
|
Alcibiades runs the Academy of Wizardy in Silverymoon, in the Silver Marches area of Faerun. |
Recently, Alcibiades was attending a local festival. As he walked through the crowd with his good friend Linnea, he paused to watch a mage duel. Once the contest was completed, Alcibiades was persuaded to participate in another mage duel to keep the crowd entertained. Entering the arena, he was given a few seconds to prepare his defensive spells and then the contest would commence. He decided to cast Fly, Greater Invisibility, and See Invisible on himself. |
Ready to begin the challenge, all present were stunned by a powerful explosion, which Alcibiades suspected was of an extra-planar origin. The power of the explosion itself formed into shadowy orcs which attacked the crowd. Dazed by the explosion, which destroyed the dueling sphere, it took Alcibiades a few seconds to regain his senses. When he did, the Knights of Silver and others in the crowd, led by the amazing bard Storm Silverhand, were battling the shadow creatures. |
As the fight began, the more experienced combatants noticed the beginning of some sort of planar rift. The rift grew bigger, and through this hellish portal two powerful creatures charged. One flew off on a fiendish task, even Alcibiades's powerful magic not affecting the foul being. The other was engaged in battle. The combined talents of Alcibiades and Linnea, joined by Commander (a mighty fighter) and Baba (a powerful barbarian), managed to kill the evil-doer. But the cost was great--both Commander and Baba were decapitated by the fiend--it was finally dispatched by Linnea after Alcibiades cast Mordenkainen's Disjuntion to remove many of the creature's most powerful defenses. Storm Silverhand had also been killed. Worse, the other fiend had flown to the palace and killed High Lady Alustriel. |
The battle over, the survivors realized that the cost was almost unbelievable. How they go about repairing the damage, if that is even possible, remains to be seen.... |
| | |