Feats / Abilities |
Improved Unarmed Strike |
No AoO when attacking unarmed; lethal/subdual as desired |
Improved Grapple |
No AoO; +4 to Grapple check |
Telepathy 100' |
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Immunity to Electricity |
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Immunity to Poison |
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Acid Resistance 10 |
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Cold Resistance 10 |
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Fire Resistance 10 |
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Screech 1/day |
DC 17 Fort save, all within 30' ft, or stunned for 1 round. |
Spores - once every 3 rounds |
1d8 damage to all within 5'; 1d2 damage for 10 rounds; |
35% chance to Summon 1d6 Dretches 1/day |
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Mass Charm 1/day |
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Telekenesis 1/day |
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Teleport without Error 1/day |
Self only, plus 50 pounds of equipment |
Darkness 3/day |
DC: 12 + spell level; Caster level: 9 |
Desecrate 3/day |
DC: 12 + spell level; Caster level: 9 |
Detect Good 3/day |
DC: 12 + spell level; Caster level: 9 |
Detect Magic 3/day |
DC: 12 + spell level; Caster level: 9 |
Mirror Image 3/day |
DC: 12 + spell level; Caster level: 9 |
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Languages: Abyssal, Celestial, Draconic, Common, Ignan |
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